Remedy Entertainment has confirmed that it is working on Control 2, which will be co-developed and published with 505 Games. Formerly known as Codename Heron, Control 2 will release on PC, PS5, and Xbox Series X|S in the future. The developer added that the sequel is currently in a concept stage of development, and will be powered by Remedy’s Northlight engine.

“With Control, we leaped into the unknown. We wanted to create something new. Something different and unexpected. A world like no other. Thank you, the audience, for making Control such a success for us,” Control game director Mikael Kasurinen said in a blog post. “With Control 2, we’ll take another leap into the unknown. It’ll be an unexpected journey. It’ll take a while, but to put it mildly, this is the most exciting project I’ve ever worked on. It’s still early days, but it will be worth the wait.”

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Now Playing: Control | Best Games Of 2019

505 Games co-CEOs Rami and Raffi Galante have described Control as the “biggest investment” that the publisher ever made and that the $51 million deal for the sequel with Remedy will allow the “success story” of Control to continue. Remedy will publish the game on PC and 505 Games will handle PS5 and Xbox Series X|S publishing duties.

Since it launched in 2019, Control has sold an impressive 3 million units, and an enhanced edition of the game was released later on PC and console.

Official Control 2 concept art
Official Control 2 concept art

Remedy has a busy development slate as of late as the studio is working on Project Condor, a co-op multiplayer spin-off set in the Control universe and Alan Wake 2, which remains on track for release in 2023. Beyond those two projects, fans can also look forward to remakes of Max Payne 1 and 2 in partnership with Rockstar Games.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.



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When it comes to competitive games, I play two main genres: shooters and card games. I like destroying my enemies with either quick reactions or a furrowed brow while counting lethal. Which is why I’m pleased that with the arrival of Marvel Snap and Overwatch 2, I’m duel wielding my love of both genres in the same gaming session. 

See, I didn’t play Overwatch 1 competitively. I played hours and hours of the game but I always played the Arcade modes because it was more about chatting to friends online than it ever was about winning. Since the arrival of Overwatch 2, I’ve been far more focused on climbing up the ranks, and as a DPS main that comes with one major annoyance—queue times. 

Of Overwatch 2’s three roles, DPS is easily the most popular. It’s not only the role with the most heroes, but also my favourites. Unfortunately, the most popular role also means the longest line to matchmake into a game. And as a damage main, I’ve been frustrated waiting upwards of five minutes to play a single match. 

(Image credit: Tyler C. / Activision Blizzard)

It’s getting to the point where I’ve played far more competitive support games than I have damage or tank just because if I want to play Overwatch, I really don’t want to wait. I want my quick fix of chaos now, and by George, I’ll have it. So, while twiddling my thumbs while in the queue, it occurred to me that there is something fun I could be doing instead, which is  where Marvel Snap has come in. 



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Since Baldur’s Gate 3 (opens in new tab) launched in early access back in 2020, Act 1—the only one available until the full launch—has been fattened up with giant badgers (opens in new tab), musical instruments and D&D’s objectively best race (opens in new tab), but at this point you probably just want to know when the heck it’s coming out. Good news: more information on the 2023 release date will be coming in December. 

Patch 9 will add new features before the end of the year, and in the accompanying Panel From Hell Larian will “go into detail about some of the most discussed topics in the community”. That includes the release date, so hopefully we’ll have a better idea of when in that 12 month period we can expect to embark on a complete adventure through the Forgotten Realms. 



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Anyone who’s ever been told to “respect your elders” will now get the chance, as Atari 50: The Anniversary Celebration commemorates the full 50-year history of the developer.

Atari has partnered with Digital Eclipse–whose last release was the Teenage Mutant Ninja Turtles: The Cowabunga Collection back in August–to restore and compile over 100 games from the Atari library into one package. The collection features games from every console Atari manufactured, including for the first time on modern consoles the Lynx and Jaguar.

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Now Playing: Atari 50: The Anniversary Celebration Launch Trailer

Atari 50’s launch trailer shows off a few of the games that will be available in the compilation, including Asteroid Deluxe, Breakout, and Fatal Run. Digital Eclipse also reimagined or remade six games for the collection as well, including Airworld, the fourth game in the Swordquest series which famously was never finished and never released.

Finally, Atari 50 also features a full timeline of the company’s 50 years in existence. The timeline gives players access to never-before-seen interviews with members of the Atari team, including company co-founder Nolan Bushnell and Defender lead programmer Eugene Jarvis.

Atari 50: The Anniversary Celebration is out today on Xbox Series X|S, Xbox One, PlayStation 4, PlayStation 5, Nintendo Switch, and PC for $40.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.



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Turns out that the new Telesto emblem may have been the entire reason the buggy fusion rifle was taking over Destiny 2 the last few days. First, it gained an alternate firing mode where it would spark and shoot out a shower of orbs, then Telesto somehow got the keys to Bungie’s Facebook and Twitter accounts, and now we’ve got a free emblem to claim.

For those that don’t know, Telesto has a bit of a reputation as a game-breaking gun, and in the past it’s had issues with the game recognising its projectiles as people—I guess that explains the whole gun gaining sentience thing. It’s hard to tell if this is the climax of our Telesto-based community event, but either way, you can get yourself a fun little emblem if you’re a fan of the gun, or just want to prove you were there when Telesto broke bad.

How to get the ‘Schrödinger’s Gun’ Telesto emblem 

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There’s a good reason the best Twitch streamers, eSports players, and other big hitters on the gaming scene always seem to be wearing headphones. You may think that a couple of monitor speakers or room-scale 5.1 surround sound is the best option (who’s got the space?), but none of these things are tailored for purpose quite like a quality gaming headset. Get the right one, and it can prove just as important to pulling you into that game space like a powerful GPU, or a high-res high refresh rate monitor.

That’s where JBL steps up. For over 75 years, these guys have been refining their acoustic formula to deliver high-end audio to televisions, music equipment, and, most recently, gaming. Their Quantum range of gaming headsets caters to a vast range of budgets and needs – from the solo adventurer seeking to immerse themselves in the soundscape of an open-world RPG, to the streamer who needs to communicate clearly with their audience while staying attuned to what’s happening in-game.

Every headset in the Quantum series (opens in new tab) features a directional microphone, premium memory foam ear cushions, and QuantumSOUND signature drivers, which ensure that you’ll be able to track enemies by the sound of their footsteps, and feel the impact of an explosion as a shell lands 50 feet away from you in an online shooter.

jbl quantum 610 wireless gaming headset

(Image credit: JBL)

As you move up through the tiers of Quantum headsets, the feature sets get even better. 



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Packaged snugly in a bite size box, this small form-factor Acer Nitro PC feel like it’s got a bit of a Napoleon complex going on. The angry, red LED brow on the front of the machine sits beside possibly the largest power button I’ve ever seen, as if to say, “Press it and I will end you.” Though that attitude isn’t entirely baseless—the mid-range CPU/GPU combo can handle itself in a host of games at 1440p. 

In theory, that combo should be great for productivity-style tasks, too, but the storage really lets it down. 



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All the tips and tricks you need to make today’s Wordle pass by as easily as you want it to are just below. Newcomers to the popular game will want to check out our helpful explanation of the rules at the bottom of the page, and for daily Wordle players, there’s a fresh clue waiting just below and the answer to the November 11 (510) puzzle after that.

My opener today was an unhelpful line of greys but the second guess made up for it by giving me three yellows and a central green, and that meant the third guess… was close enough to today’s answer for me to get it on the fourth go.

Wordle hint

A Wordle hint for Friday, November 11



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Douglas Adams used to add the word “hyper” to things to make them sound more sci-fi. The authors of the best Warhammer 40,000 books do the same thing, only their prefix of choice is “mega”. Orks pilot mega bommers and mega gargants. The Imperium’s agri-worlds are threshed by mega-harvesters, and its industrial worlds powered by megafurnaces. Spider-like aliens? They are called, delightfully, “megarachnids”.

It’s the perfect word for 40K, a science-fantasy setting based on taking everything too far, then pushing it further. Not content with extrapolating the future to a reasonable distance, it imagines 38 or 39 millennia ahead (individual books hop around the timeline) to a galaxy that’s full to bursting with evil empires who are all at war with each other and frequently themselves. 



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Every new Battlefield game messes with classes in some way—Battlefield 3’s heresy was getting rid of medics and giving defibrillators to the Assault class—but Battlefield 2042 went too far for some fans when it ditched classes in favor of unique specialist characters. Perhaps Battlefield fans are principled anti-individualists, or maybe they just like things how they were—either way, DICE has conceded. Classes are on the way back.

The Battlefield 2042 class system rework was announced a while ago as part of DICE’s now year-long “we’ve heard you” quest to redesign the 128-player FPS in response to player criticism. The studio has held onto some of its decisions—it hasn’t entirely axed 128-player modes because some players prefer 64, or killed specialists altogether—but the overall effect has been a walking-back of the biggest changes 2042 introduced to the Battlefield series. 



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