With the release of Warhammer 40,000: Darktide just weeks away, and the original Vermintide turning seven in October, developer Fatshark has been celebrating with an event called 7 Years of Tide (opens in new tab). It began with a Vermintide 2 giveaway, with the co-op fantasy Chaos hunt free to keep from November 3–7 on Steam. As Fatshark boasts in its latest news post (opens in new tab), 10 million people claimed a copy during that period, which made the four-year-old tribute to Left 4 Dead bounce back into the top 10 of Steam’s most played games by daily players (opens in new tab).

Though the giveaway has ended, Fatshark’s celebration hasn’t. The first half of a free DLC called A Treacherous Adventure is now live, adding a new map called Trail of Treachery. It’s a snowy mountain pass you need to escort a caravan through as they carry a warding stone to the village of Tockstadt, where the second half of A Treacherous Adventure will presumably be set. Watch out for avalanches, and hordes of skaven.



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For all the Final Fantasy 14 players who hang out in its main cities for hours, an upcoming VR mod could help make that familiar MMO pastime a little more immersive.

A fan-made Final Fantasy 14 VR mod is coming out as an alpha release “soon,” according to a tweet from modding community Flat2VR (opens in new tab).



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The last full Ubisoft game to release on Steam was Trials Rising in 2019. Since then, the publisher has released its new PC games exclusively on the Epic Games Store and Ubisoft Connect, and hasn’t said if or when it’ll start putting them on Steam again. If data gathered from the Ubisoft client backend indicates what it looks like it indicates, however, Ubisoft may be knocking on Gabe’s door again.

Among the recent Ubisoft games that skipped Steam releases are Assassin’s Creed Valhalla in 2020 and Roller Champions this year. The YoobieRE (opens in new tab) Github organization—which is working on a SteamDB (opens in new tab) equivalent for Ubisoft Connect—recently pulled a couple of notable new sets of product information from Ubisoft Connect’s database, one of which includes the label “Internal Dev/QC – Assassin’s Creed Valhalla [STEAM]” and another which references “Roller Champions Steam.”



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Having apparently decided that there is just not enough conflict in EVE Online (opens in new tab) already, CCP Games has kicked off a new “narrative-driven expansion” called Uprising (opens in new tab) by basically blowing up a star and pushing its four major empires toward war.

EVE Online has been around for nearly 20 years now, and in that time it’s earned notoriety for two things: Back-room machinations of unimaginable viciousness, and major space battles that can take weeks or months to resolve and cost thousands of dollars of real-world money. Here’s five of our favorites (opens in new tab): In order, a bloodbath, a massacre, an assassination, a betrayal that led to a massacre, and a “gatecamp,” in which players literally went to war with CCP itself, and did better in the engagement than you might have expected.



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All of Guild Wars 2’s nine-year-long evolving story is finally replayable as of today. When ArenaNet first started its Living World episodes, they were limited-time story quests that became inaccessible after they ended. The developers have long since changed this strategy, allowing you to return to later episodes whenever you like. The very first Living World season remained inaccessible though—until today. You can finally replay Guild Wars 2’s first explosive, world-changing season finale all over again.

Battle For Lion’s Arch has launched today, adding a public instance for up to 50 players to fight off Season 1’s big baddie Scarlet Briar, a battle that originally destroyed the game’s main player hub back when it happened. Now that battle will take place in an instance, not as a live event for hundreds of players in each server as it did back in the day.



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Halo Infinite’s winter update, described by developer 343 Industries as “the largest feature update to Halo Infinite yet,” is now officially live. The update brings a number of major new features to the game, including campaign network co-op play, a new battle pass, and—this is the big one—beta access to Forge, Halo’s long-awaited (opens in new tab) powerful creation tool.

Forge (opens in new tab) lets players create new multiplayer maps and game modes that can be shared with other players via the Community tab in the main menu,” 343 Industries said. “Within Forge, players can place and modify in-game objects, effects, and scripts to create a custom map.”



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Don’t worry: This time you can fix Telesto yourself. (Image credit: Bungie)

In the long and inglorious history of bugged PC gear, I’m not sure there has ever been a weapon so notoriously prone to fuckery as Destiny 2’s Telesto. The intended function of this exotic fusion rifle is to spew out multiple bolts of void energy that explode after a short delay. Working correctly, it looks like Barney the Dinosaur being hit by a pipe bomb and a great weapon for clearing waves of trash mobs. Telesto, however, has rarely worked correctly.

In its time, the weapon has been responsible for instantly regenerating player abilities, creating infinite heavy ammo, doubling its own damage, and even generating one-second supers. It’s also been responsible for multiple game-crashing glitches, and has had to be disabled multiple times by Bungie while another band-aid fix was applied. There is even a website called Telesto Report that is dedicated to how long it’s been since Telesto last broke the game, which until today had logged 38 different instances of Telesto-related shenanigans. 





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Counter-Strike: Global Offensive caster Matthew “Sadokist” Trivett has been fired and sent home from the game’s Rio Major, following allegations of a boozy night out turning into a blazing row that ended up with a hotel TV being smashed. The Canadian has been a major caster in the CS:GO scene for many years, and previously made headlines in 2018 when he stepped down from the ESL Pro League broadcast team after using a racial slur on a livestream and telling CS: GO persona Don Haci to kill himself.

It’s unfortunate for the wider IEM Rio event which, after a few technical hitches to start with, has settled into a great rhythm and produced some fabulous Counter-Strike. Trivett’s departure was first announced on November 6, with caster Anders Blume replacing him. At the time the ESL issued the following statement:



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Following CDPR’s recent announcement of Cyberpunk 2077’s first expansion, a full-blown sequel, and the debut of an excellent Netflix series, players have regained some enthusiasm for the game and flocked back to it on Steam. Expectations are now more realistic: This was once a game that was going to have a full-blown multiplayer mode added post-launch, but we no longer expect any kind of large-scale overhaul.

The game’s patches mostly focus on bug fixes and small additions, and this is no exception. These are the full Cyberpunk 2077 patch 1.61 notes, and arguably the most striking fix is that, apparently, players who had the female V avatar and modified their chest size were finding that their new breasts clipped through their clothes.





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Ubisoft has once again affirmed that the Prince of Persia: The Sands of Time (opens in new tab) remake has not been cancelled. The company is so tired of people asking about it that it’s created an entire FAQ (opens in new tab) that everyone can refer to if and when they have questions or doubts.

It’s understandable that people would wonder about the state of the Sands of Time remake, a game that has, somewhat ironically, taken a while to finish. Though Ubisoft did not cite the Covid-19 pandemic as a reason for the game’s delay, the pandemic has been an understandable source of disruption in the games industry, with 44 percent of developers (opens in new tab) blaming it for delays in 2021.



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